Entries in Resource (6)

Silly Screencasts

Rob Miles has been producing XNA screencasts for a while now for Thirteen 1 magazine. In fact he has now finished the first set. If you want to take a lok at these. along with the lab content, you can find them here:

http://verysillygames.com/Screencasts

If you want to hear Rob’s dulcet tones telling you all about getting started with C# and XNA then this is the place to go.

Posted on Sunday, January 10, 2010 at 12:41PM by Registered CommenterRob in | Comments1 Comment

Free C# Book

Rob Miles has now made the Famous Yellow Book available for download from his blog. This is the book that is used at the University of Hull to teach C# to the first year. It is given to students (and Open Day visitors) in printed form, but you can now get a PDF version for free.

Posted on Monday, October 20, 2008 at 10:21AM by Registered CommenterRob in | Comments2 Comments

XNA Curriculum Materials

Rob Miles in the Very Silly Team is presently working on some curriculum materials so that anyone teaching programming can use XNA, C# and a bit of silliness to get the message across. The content is presently in production but will be available for limited review in a few weeks. It will be based on the book and will take the form of Powerpoint presentations and some structured practical work to go alongside.

We are starting a mailing list for anyone who wants to register an interest in the content to keep you informed of progress (note that this will be strictly used for this purpose and no other).

If you want to be kept informed of curriculum developments, send an email to curriculum@verysillygames.com and we will add you to the list.

Posted on Thursday, August 28, 2008 at 10:24AM by Registered CommenterRob in , | Comments5 Comments

Silly Surgery Open for Business

I've set up another area of the site. The Silly Surgery provides a place where you can drop broken programs for a crack team of software surgeons to take a look and get back to you.

The kind of problems that we are looking to solve are the ones that begnining programmers have when trying to learn to create code. Not ones with multi-threaded synchronisation across processor cores when trying to perform rendering using direct shader code injection (whatever that means).

We are not promising to fix everything, but we can try.

Posted on Thursday, June 26, 2008 at 09:54AM by Registered CommenterRob in | CommentsPost a Comment

Creators Club Membership Up for Grabs

Whilst I was at GDC I picked up a free Creators Club membership at the XNA sessions. I think it is for four months, but you may be lucky. Anyhoo, I'll give it to the the person who comes up with the silliest game idea in the next couple of days. My decision is final (I consider myself an expert in silliness).

Remember that if you are a student on a course of study you can get a Creators Club membership for free via DreamSpark, but for anyone else out there, this might save a bit of cash. Put your idea as a comment on this post.

Posted on Tuesday, March 18, 2008 at 03:30PM by Registered CommenterRob in | Comments20 Comments
Page | 1 | 2 | Next 5 Entries